
The Kindergarten, the Construction site, and the Assembly Line
Culture follows structure. And structure depends on your metaphor for doing the work.
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Luke Szyrmer
Diagnosing remote burnout with Toms Blodnieks Luke Szyrmer
Following up on the slightly longer analysis of overfocussing on output and velocity, I think there are a few things that are overlooked with a pure velocity based model. Most of them have been known for decades in the software industry. They are squishy.
At its core, companies care about being able to release quickly. Velocity and story points are just one way to get at what's happening and why it's taking so long. But it's essentially an internal process. At some level, it's just bureaucracy created to manage product creation…on its own usually not valuable to customers.. So in and of themselves, if the teams provide value and can show they are doing so, then velocity doesn't matter.
Culture follows structure. And structure depends on your metaphor for doing the work.